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Wednesday, May 03, 2006
Today we went for the maths trail... and were bad in it... we were like just running around... doing some sums (wrongly, of course...) and almost not completing them... so many questions we couldn't do lor...
There was 1 question where they called you to measaure the height of the clocktower which was particulary hard...(actually not really... just that we all forgot it... in Primaary School we learnt that...) I think that this whole thing was just a botch-up... we shouldn't have gone in the first place... waste of paper as we left most of the pages blank...
slashed @ 5/03/2006 06:29:00 PM
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Our IRS is quite crappy bad... we couldn't come up with a survey form... and even after we came up with something, she said it wasn't long enough! (7 questions... is very little...) In my oponion, a survey is meant to be short... but here it is not enough!... I really dunno...
Something funny bad happened on wednesday... Shi Ping wanted to trick Shi Kai and wrote "You Are So Stupid" on the back of the survey form... and Ms. Gwee happened to filp it over... She stared at us and said, "What?! I didn't know i was stupid..." Then she looked very boi song, eh... in English is... eh... I don't know...
slashed @ 5/03/2006 06:12:00 PM
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Friday, April 28, 2006
Arrgh!!!!! This week is the test week!!!!! (Particularly on wednesday......). We had two tests, English and Chinese, and two mock tests, History and Geography!!!! Arrgh!!! All piled into a day... we only had one period with no tests!!!
And even worse, Mr. Quek made Ng Ming and Shi Ping switch place!!! So now Ng Ming is in our group!!!!! Do y-
Er...
Uh...
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STOP bugging me!!!...
No coments...
slashed @ 4/28/2006 06:39:00 PM
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Sunday, April 23, 2006
Woohoo!! Our group managed to pass the Prelims for Projects Day!!! What a miralcle... I was so sure that we would fail badly...
Honestly, our group's project is very lame, and we like only spent a week doing the powerpoint? (No no no... I think it was only five days...) We were not able to do much as our mentor was overseas for about 2 weeks and came back one wweek before the prelims... so we crammed all into the last week.
During the presentation, I only did the clicking of the slides. There was this 1 judge which he keep asking what our motive was... and alot of pressing questions. The other teams also got questioned by him until siao...
slashed @ 4/23/2006 03:43:00 PM
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Tuesday, March 28, 2006
Well, the camp really sucks a lot... All the interesting things are already written by my classmate,Shi Cheng... and there is no difference in the events that happened as we were in the same groupand were together most of the time...
Haiz... the food there was vey tasty (...) in this concentration camp... how could we waste 2 and a half days there and S$74.60 !!!... I can't believe they pratically forced all of us to go for this camp...
In conclusion...:CAMP SUCKS!!!
slashed @ 3/28/2006 09:54:00 PM
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Tuesday, February 28, 2006
Yay...finally got the results of my tests...no more stress!!!(but only for the rest of this term...) And I broke my record... I finally passed the 2.4km run .... b y 17sec!!! How great... This is the 1st time I passed a run!!! I always fail by a few seconds...how pathetic... (sorry that I cut through flyff...)
Never mind, I shall show the results of the tests...........Tada!!!
Eng: B4
Lit: A1
Maths: A1
Chi: B3
Sci: B4
IS: A1
IH: B3
Total msg: 2.2!!!( and a whole lot of crappy no.s behind...)
Haiz...I thought my History would fail because I didn't study hard enough... but I got an A2!!! (but 1 more miserable mark to A1). And my eng compre is very bad... I ain't good at writing at the 1st place... so it is like so high... No mood already... looking at my poor results...
And even worse, my eng compre i got 16/28...which is like... so low.... eng is not my forte... and i think I also did quite badly for the cloze compre... haiz... now really no mood liao... see worksheet will sian diao......
slashed @ 2/28/2006 09:00:00 PM
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Thursday, February 23, 2006
Phew... finally have time to blog... almost everyday have to stay back... sigh. Yeah, i am continuing the skill tree of flyff! Today will be assists.
Assists :
Well plainly its name means to help out. And that is what exatly it does with its wide variety of buffs, heals and resurrection. They can help you in your time of need. And not to mention help themselves. It is the only 1st job that can use both MP and FP, the combination between Mercenary and Magician. These noble travelers tend to be a bit unpredictable. Assists may vary as being the type of person who wishes to aid those in need. Usually this consists of using their divine powers to tweak the performance of those in need, even healing their wounds. Others believe in using the ancient skill of hand-to-hand combat, which has been passed down through generations as a means of self enlightenment. Be wary of their presence, you never know when you shall need their help... or when they may need yours.
Things you should know when youre an Assist :
-You can only cast spells when youre Equipped with a stick
-A knuckle lets you wear a Shield, and use offensive non magical skills
-Increasing your Int and skill level, will effect Buffer skills duration and and improves the buffs
-No targets spells are self cast, so If your figthting an enemy and need to heal yourself cancel your targer first by pressing "Esc" then cast.
-You can go two ways for a 2nd job A Ringmaster(RM) or Billposter(BP).
-RM is the support type while BP is more on offensive
-Sticks dont affect your spell cast they just let you cast them. So buying new sticks wont matter if your a knuckle Type
-Sticks has +30 to hit so you wont miss as often as using knuckles when you have low dex, but knuckles are stronger
-Stat point are permanent
Skill tree:
*again, all mastery lvls are 20*
Heal :
Prerequisite: Char lv 15
Description : This ability allows the caster to replenish HP to self or targeted entity. Malicious players use this to drive off players from hunting grounds, and some of the less malicious ones use it to make certain aggro Bangs survive to drive off noob Vagrants who decide to make the mistake of fighting EronsCatchers thinking they'll get phat EXP and drops. You can only heal one target, but that's OK, really; there's an ability which heals a party later on.
MP Usage : *again, the same goes for this with the warrior build* .
Patience :
Prerequisite : Char lv 18, Heal lv 3
Description : Patience increases HP capacity when cast. Anyone can make use of an increased HP capacity, so don't hesitate to cast it. It's a good skill that will take you far in the game when linked with Heap Up, but there's a catch - it's a PXP glutton! Powerlevel it with discretion, as it will eat your PXP quickly.
Resurrection :
Prerequisite: Char lv 20, Patience lv 4
Description : As the name suggests, Resurrection revives players who have been killed. People on southern Saintmorning, Death Island, or deep in Darkon 3 will typically ask for this, as it saves them the inconvenience of having to fly their way back to the battlezone from a Lodelight or Lodestar. Because it can only be used on dead players, it levels faster than other skills.
Circle Healing :
Prerequisite: Char lv 25, Resurrection lv 4
Description : Circle Healing is THE premier skill for Ringmasters and Support Assists. Instead of casting Heal plenty of times, just get your buddies in range and cast this, and you heal everyone at once! The thing is that you can only actually use this with a party. Shame. Heals a maximum of 200 HP to everyone in the party when maxed.
Prevention :
Prerequisite: Char lv 30, Circle Healing lv 4
Description : This ability gives a chance that the caster will be automatically healed before death. Sounds good, but there are some problems. First, it's just a probability. There's a chance it won't work, and thus you're going to die if it doesn't. Second, sometimes the actual restoration isn't shown, but an item clears that up. Still, the value of a second chance at life cannot be understated. It is imperative that you have this ability available at all times.
Quick Step :
Prerequisite: Char lv 20, Heal lv 3
Description : Increases your speed in walking. Increases walking speed by 30% when maxed.Its only actual combative use is to chase after monsters that are running away, either in a panic or to get distance for ranged attacks. Stay alert and be informed.
Haste :
Prerequisite: Quick Step Lv3, Chr-Lv25
Description : Increases your attack speed. Starts at +100 ASPD (i also dunno wad is this...hehe)at level 1 and increased by +20 each level for a max of +500 ASPD when maxed.Haste is an ability which raises the recipient's attack speed. This makes the attacker able to deal more damage, as the faster attacks allow for more attacks to the monster's one. Mages and Ringmasters get no benefit as they don't attack, but everyone else gets some use out of it. It doesn't affect attack skill speed, however.
Cat's Reflex :
Prerequisite: Char lv 28, Haste lv 4
Description : Increases your evasion percentage. Grants an additional +1 evade every 2 levels until level 19 and +12 total evade at level 20.Cat's Reflex increases the player's ability to avoid attacks, though it's difficult to see if it actually works. If it does, anyone can prosper from its effects, as being able to avoid damage makes it easier to stay alive.
Cannon Ball :
Prerequisite: Char lv 35, Cat's Reflex lv 4
Description : This spell increases your DEX. Grants +1 DEX each level, for a maximum of +20 DEX.<---acrobats fave!!Everyone benefits from increased DEX - melee attackers enjoy increased accuracy and evasion, mages enjoy increased evasion, and Acrobats may also get an attack power bonus on top of that. As expensive as this becomes to get, don't pass it up!
Mental sign :
Prerequisite:Char lv 18, Heal lv 3
Description :This spell increases your INT. Grants +1 INT each level, for a maximum of +20 INT.<---for mages!!!Mercs get only the buff duration benefit as their skills do not use MP to the best of my knowledge. Everyone else, however, can use the increased MP capacity and magic power, especially Mages. Cast one on a Mage; they'll thank you later.
Heap Up :
Prerequisite:Char lv 20, Mental Sign lv 4
Description :This spell increases your STA. Grants +2 STA each level, for a maximum of +40 STA.<---this is the best!!! It is good 4 all!!EVERYONE gets use out of this buff, so lay it on! I can't name a single person who wouldn't want more HP, FP, or defense. At maximum, you get +40 STA - that's a lot of buff!
Beef Up :
Prerequisite:Char lv 25, Heap Up lv 4
Description :This spell increases your STR. Grants +1 STR each level, for a maximum of +20 STR. Inflicting more damage is useful to everyone, but this won't help Mages or Ringmasters. I heard that bows (maybe yo-yos, too) do more damage based on DEX, so Acrobats won't find it as useful. +20 STR is a lot of physical damage, so pump it for your merc friends!
Accuracy :
Prerequisite:Char lv 30, Beef Up lv 4
Description :Increases your hit rate, meaning you take less misses whilst attacking a monster. Grants +1 HIT each level for a maximum of +20 HIT when maxed.It's hard to tell if it's working, but everyone agrees that seeing "MISS" come up less is always useful. Mages and Ringmasters have less use out of it, however.
Tamping Hole - Knuckle Skill :
Prerequisite:Char lv 20, Heal lv 3
Description :Primary knuckle attack skill of Assists.This is the first of three Assist attack skills, and as such it's quite valuable for some quick damage potential. The thing about attack skills is that they NEVER miss, so if you're missing a lot this is something good to know. Just keep some Vital Drinks handy, as they consume FP which is typically in small supply. Ringmasters and Support Assists shouldn't bother because their role is to heal and buff with the group, not to fight. Not that I'm stopping them...
Stone Hand :
Prerequisite:Char lv 25, Tamping Hole lv 4
Description :Gives a chance to stun the opponent with normal attacks or skills. Gives 12% stun when maxed. Stonehand is a buff that allows the caster the probability of stunning an enemy with each hit. Very useful, as a stunned enemy cannot fight back, allowing you time to heal, buff, or simply pour on the damage. The only downfall is that the duration is very short...haiz. This means you'll cast it more, meaning it levels up more quickly, but it eats your MP up, too.
Burst Crack - Knuckle Skill :
Prerequisite: Stonehand Lv4, Chr-Lv28
Description :Assist AoE skill. Smashes the ground and inflicts damage to the surrounding area.Burst Crack is the only AoE attack ability that the Assist learns. As per this previous description, the Assist strikes the ground, damaging enemies around the user. Pure-STA Assists use this as their main source of damage and, eerily enough, EXP gain. While this helps get EXP quickly, it consumes food like all git-out and raises issues with other players about hogging monsters. Use it at your own discretion.
Power Fist - Knuckle Skill :
Prerequisite: Char lv 35, Burst Crack lv 4
Description:Stronger version of Tamping Hole, strikes an enemy with your fist.Power Fist causes the attacker to reel back and perform a jumping strike with more power than Tamping Hole of the same level! It gets pretty expensive, so be careful if you're trying to catch it up to the Assist attack skills before it. And be careful that the powerful Billposter skills are just around the corner.
Phew...finally finished... well, you can't guess where I got the info from... i took it from at least 6 to 7 forum based sites. But 1 of them is flyff world... zzz... next post is on mages.
slashed @ 2/23/2006 09:01:00 PM
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Tuesday, February 21, 2006
Yay!! Time to talk about my favourite game!!! it is........flyff!!! (Fly For Fun!!). And as the name suggests, you can really fly in the air. It is so cool !!!
Well, you might think that you have never heard about this game before. Actually, it is not very surprising as the gamemaster did not do any advertising campaign. Well, but with its extremely great graphics, it is worth the time to download it and try it out!!!
Now i shall talk about the skills of the 1st job characters. That is, when you hit level 15, you can choose to be a mercenary, assist, magacian or acrobat. Sounds unfamilliar?... Not at all...
Mercenary :
It is the Fighter class on most RPG's. Its weapons are the sword and axe.Bold, cunning, and quick to the battle. Mercenaries make for great close-quarters combat and have the strength to explore their world alone as they wish. Many Mercenaries believe in upholding the ancient tradition of fighting vicious foes single-handedly. Others believe in supporting their friends and allies in a common goal for sheer honesty and loyalty. Either way, with their huge arsenal of damage inflicting skills, they are indeed your formidable friend or foe...
Things you should know when you're a Mercenary:
-You don't need intelligence. You dont use MP either
-Decide which you wanna become Knight or Blade, then decide your weapon
-Sword, a Fast weapon but not as damaging as an Axe
-Axe, A High Damaging weapon but not as fast as the Sword
-Without an Axe or Sword you cant use your offensive skills
-Without a shield you cant use your defensive skills
-Stat points are permanent now
Skill Tree :
*all mastery lvls are 20*
Splmash - Openning Combo :
Prerequisite : Char lv 15
Description : Charges for a moment and then delivers 2 quick blows.
FP Usage :*It is unstable, that means when your skill lvls up, the usage also
increases. This appllies to all the skills*
Keenwheel - Linking Combo :
Prerequisite : Char lv 18, Splmash lv 4
Description : A spinning attack that hits your target three times.
FP Usage :*Mentioned above. I shall omit this from now on.*
Blindside - Final Combo :
Prerequisite : Char lv 24, Keenwheel lv 6
Description : Deals a single powerful blow to the enemy. Target is thrown in the air if hit by this skill last.
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note: If you combine the top three skills in a slot on the bottom right hand corner) for linking skills, it will be very nice. Try it if you don't believe!!
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Special Hit :
Prerequisite : Char lv 30, Blindside lv 8
Description : Delivers a powerful fatal blow to your opponent.
Bloody Strike - Linking Combo :
Prerequisite : Char lv 20, Splmash lv 3
Description : Strikes an opponent, absorbing a portion of the damage it deals to your own HP.(cool!!)
Reflex Hit :
Prerequisite : Char lv 25, Bloody Strike lv 8
Description : Deals the damage done to you during "cast" back onto the enemy, on top of the base skill damage. Skills and spells are not reflected. (i still don't understand...)
Guilotine :
Prerequisite : Char lv 30, Reflex Hit lv 10
Description : Delivers a charge of flaming energy from a short distance. The only ranged attack of a Mercenary(finally!! For those who are bored fighting close range...)
Protection :
Prerequisite : Char lv 15
Description: Adds +1 DEF per level for a maximum of +20 DEF maxed. Requires a shield.
Pan Barrier:
Prerequisite : Character Level 18, Protection Level 3
Description : Adds +2 ranged DEF per level for a maximum of +40 ranged DEF maxed. Also requires a shield.
Sneaker :
Prerequisite : Char lv 20, Pan Barrier lv 10
Description :Reduces Attack Speed of your target for a short duration.
Empower Weapon - Elemental Weapon Needed :
Prerequisite : Char lv 20, Protection lv 5
Description : Amplifies the elemental damage of your weapon by 2% every 2 levels. It may also decrease your damage when used with the wrong element.
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note: I shall talk to you about the elements... Just remember this:
Lightning > Earth
Earth > Wind
Wind > Fire
Fire > Water
Water > Lightning
How to create elemental weaps:
more next time!!
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Smite Axe - Axe Skill :
Prerequisite: Char lv 25, Empower Weapon lv 4
Description : Increases your attack rating and defense when using axes. Maximum of +50 damage and +25 defense
Axe Mastery - Axe Skill :
Prerequisite: Char lv 30, Smite Axe lv 9
Description : Increases your attack rate by 5 each level when using Axes.
Blazing Sword :
Prerequisite: Char lv 25, Empower Weapon lv 4
Description : Increases your attack rating and accuracy rate when using swords. Maximum of +50 attack rating and +10 accuracy.
Sword Mastery - Sword Skill :
Prerequisite: Char lv 30, Blazing Sword lv 9
Description : Increases your attack rate by 5 each level when using Swords.
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Actually, for the above four skills, you should only choose two to train :
To-be-Blade : choose Blazing Sword and Sword Mastery to train.
To-be-Knight :choose Smite Axe and Axe Mastery to train.
It is pointless to train those as you would not use the other type of weapon, be it sword or axe.
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That is all for the mercenary build.
The next post will be on assists!!!
By the way, the website is www.flyff.gpotato.com.
slashed @ 2/21/2006 09:20:00 PM
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Friday, February 17, 2006
Arrgh!!!! Today i got to know what instrument i got for my EP3!! (chinese orchestra...) I got ...... cello!?!?!?(ewww...it sucks!). I also don't know why i got it leh (I put it as my 5th choice an dunno how they choose one...)
Anyway, i tried it out and it was like so hard to play!! One of my friends, who is very short, even had difficulties in holding the cello upright. Well, today we just tried playing it but we could not hear ourselves make a sond as the whole room was filled with different noises from all the groups... u have to bend down to hear what you just played... Haiz ... this is sooo difficult...
slashed @ 2/17/2006 09:27:00 PM
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Thursday, February 16, 2006
so sian!... Yesterday was the marathon at McRitchie Reservoir. I was in the competitive race and managed to finish the race in 25min (which is actually very slow for the competitive race (actually I was one of the last few *haha*)). after we had run ours, it was time for the mass run. We stood at the finishing point to cheer them on when they were reaching. As far as I know, Joseph was the last sec 1 to arrive at the end. Shi Ping ran in the mass race, but I think he ran faster than me (so actually he should be in the competitive race).
Oh ya, Ms Gwee gt the 1st prize!! gongxigongxi !!! haiz... after run 3.2km still not enough, tomorrow still got 4 tests incoming... must study veri hard leh... chimiloigy...
slashed @ 2/16/2006 08:49:00 PM
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Monday, February 13, 2006
Arrgh... this week is exam week!!! (So hectic...) Why does all the teachers have to cram the tests all into 2 weeks?... Haiz... i had lit. test today and its so very hard!!! And tomorrow there is English and Maths tests!*pulling my hair out* And even worse, i have to run for the marathon on Wed in the competitors race (where can i find the time to rest and revise?!?) Haiz...this two weeks got so many things to do and revise and on top of that, we still have to run!
The lit test Mr. Quek gave us is so hard!!! I completed it with only 2 minutes to spare!!! I just hope that the other tests (which are coming soon)will not be as hard...
slashed @ 2/13/2006 02:52:00 PM
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Wednesday, February 01, 2006
Sorry that i did not write for so long. Oh yes, (gong xi fa cai, hong bao na lai! Happy New Year!! *pull your ear* haha). On Friday, we had our Chinese New Year celebretion. There were lion dances, performances by the Chinese Orchestra, and many more things. When the programme was at its end, they gave each of us a cracker and we pulled... *BANG*. Finally, school was over, but little did i know that my visiting nightmare was only starting...
Apart from collecting all your ang baos (which we all like ...haha), I went visiting on almost all of the days of Chinese New Year (haiz ...I am so tired out) and it was steamboat for lunch and dinner (and i don't like it!! All the meat, fish and prawns made me feel sick...*blearch*). Even worse, i was back always almost near midnight ...so sleepy. And there was still a pile of homework that should be done during Chinese New Year (sobs...)
I have been thinking about something. If we do homework during Chinese New Year, wouldn’t it mean that we would have home work for the rest of the year? I do not want homework for the rest of the year ...
slashed @ 2/01/2006 10:11:00 PM
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Wednesday, January 25, 2006
Today, basically I am going to tell you about my teachers .Firstly, Mr. Quek is our form teacher and he is quite funny. In class,he sometimes cracks jokes but when it comes to work,he is still very strict. he sometimes also gives us very chim things which we all might not know (like those extended metaphors in the tsunami paper he gave). Whenever we complain that he gives us too much things to do, he always has an answer ready to retaliate back. So, the moral of this entry is that we can never compete with him in debating (we will sure suffer a crushing defeat :(. But also, he will help us if we get stuck on a particular assignment or worksheet.
Now, I shall say- or should I say I shall blog? - about our math teacher, Ms. Gwee. She can also sometimes joke a little, and give in to us slightly. However, when sometimes somebody takes advantage of this, she will get really angry, and so you should watch out (just a slight reminder :).
The rest of the teachers are moderately okay so there is not much to say about them. I have nothing more to say so I shall end here.
slashed @ 1/25/2006 09:40:00 PM
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Tuesday, January 24, 2006
A few days ago, we got to know whether we got into the Group A EP3 or not. I did not get into the group A EP3 (which was good, because I did not want to get into either one, as I had no interest in them). Some of them were quite unlucky, as they got into one which they did not like (forced to choose three sports and two uniform groups). I think that they should not split up the EP3s into two groups, because some people who might have their interest in the group B EP3s might get into one in group A which he does not really like at all. This aroused many people disagreeing in their grouping of the EP3s and there had been many people appealing to change their EP3s.
At PE, those who were not in the group A EP3s- including me- had to only run two rounds around the school track- 800 metres-, while the others had to run 4 rounds (poor things). And also, we tried out softball during PE and I managed to hit almost all the balls (but they did not go very far).
In the afternoon, I went to try almost all the types of group B EP3s and really enjoyed myself very much *yipee!!* (we did not try all the types due to time constraint). Sigh, I thought I could have a good night’s rest after the tedious day. But sadly, the was still a pile of homework yet to be done ...sobs.
slashed @ 1/24/2006 06:03:00 PM
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To download Bleach, go to
www.bleachportal.net
and REGISTER [FOR FREE]...
It's not illegal... no harm done =). No virus too.
And the show is ...
magnificent.
The song's lyrics
ienai itami kanashimi de kizu tsuita kimi yo,
Injured with pain and sadness, the you that cannot be healed,
kesenai kako mo seoi atte ikou ikiru koto wo nage dasanai de,
Shoulder the burden of the past that cannot be erased; don't throw away your will to live,
tsunaida kimi no te wo...
Your hand that I held...
itsuka ushinatte shimau no kana?
Will we lose it someday?
usurete iku egao to kimi wo mamoritai kara.
I want to protect you and that disappearing smile.
hibiku boku wo yobu koe sae kare,
The ringing voice that calls me dries out,
toki ni sou kaze ni kaki kesaretatte,
Even if it gets erased by the wind along time,
kimi wo mitsuke dasu,
I will find you,
ienai itami kanashimi de kizu tsuita kimi,
Injured with pain and sadness, the you that cannot be healed,
mou waraenai nante hito girai nante kotoba sou iwanai de,
Don't say words like you can't smile or you hate people,
mienai mirai ni okoru koto subete ni imi ga aru kara,
Everything that happens in the unseen future has a meaning,
ima wa sono mama de ii kitto kizukeru toki ga kuru daro,
So stay like this, there'll come a time when you will realize,
sabikitta hito no you ni...
Like a rusted person...
kasanari au dake ga munashikute,
It felt so hollow to just pile atop one another,
hitori de ikite ikerutte itta,
You said you could live on your own,
arifureta yasashisa kotobajya,
Just with the usual kind words,
ima wa mou todokanai hodo ni kimi wa uzukidasu,
You ache to a point where I cannot reach you,
tsunai da kimi no te wa nanigenai yasashisa wo motome,
Your hand that I held searched for some simple kindness,
Do you remember
itami wo shiru koto de hito ni yasashiku nareru kara,
By learning pain, you can become a person who can be kind to others,
Drive your life,
ienai itami kanashimi de kizu tsuita kimi,
Injured with pain and sadness, the you that cannot be healed,
mou waraenai nante hito girai nante kotoba sou iwanai de,
Don't say words like you can't smile or you hate people,
mienai mirai ni okoru koto subete ni imi ga aru kara,
Everything that happens in the unseen future has a meaning,
ima wa sono mama de ii kitto kizukeru toki ga kuru daro,
So stay like this, there'll come a time when you will realize,
How can I see the meaning of life,
kieteku you're the only. . .
Disappearing, you're the only...
kowarenai you ni to hanarete iku kimi,
So you will not break, you distance yourself from me,
mou waraenai nante hito girai nante kotoba sou iwanai de,
Don't say words like you can't smile or you hate people,
ima wa by and by mie nakuttatte subete ni imi ga aru kara,
Now it's by and by, even if you cannot see, there's a meaning to everything,
kesenai kako mo seoi attekou ikiru koto wo nagedasanai de,
Shoulder the burden of the past that cannot be erased; don't throw away your will to live,
You'd better forget everything. Remember... your different life...
You'd better forget everything. Remember. . . modoranai kedo.
You'd better forget everything. Remember... though, we cannot return.
hizunda kioku no you na toki no naka de itsuka wakari aeru kara
Like in times of warped memories, we can understand someday.
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